![]() Other than that, the rest of the game is very familiar. Initially, the inclusion of a map in a game where you constantly move in a singular direction may seem silly, but with the realisation it is used to find prisoners hidden off-screen, it becomes a nice, albeit still somewhat half-hearted addition. The core gameplay remains the same, with the only unique feature of the DS implemented being the touch screen, which is used sparingly as a map. In the move to DS the 15 year old formula has not changed much. The zaniness of the story does not matter though, as you come to Metal Slug for the gameplay, not for an excellently scribed tale. This time it’s all about a bloke called General Morden, mixed up with a little bit of time travelling, along with a Stargate type thing that looks like it was ripped directly from the TV show of the same name. You do this by tackling them head-on with your selection of guns, which can be temporally upgraded by nabbing pick-ups on each of the levels, and moving about with lightspeed reactions to dodge anything they throw your way.Īs always, there is a story in there too, which will go over the head of most people. Under these circumstance, the games throws a veritable bucket load of enemies your way over the course of its missions, and it is up to you, and you alone, to take them down. When in one of these, a life bar pops up, which will deteriorate as you take hits, before signalling you to jump out when it is about to explode. You almost always die if you come in contact with a bullet or other projectile, unless you are aboard one of the many vehicles in the game, of which there is one available on almost every level. If you have not played a Metal Slug game before, which is an amazing feat in itself seeing as a version is available almost everywhere, it is best described as a twitch run and gun shooter – one in which high-speed reactions are king. ![]() In fact, immediately after the first time I ran out of continues (mission 2 on normal – see I told you I sucked!), I powered down my DS and pocketed it for quite some time, as the game seemed to lack that usual special feeling. However, I will say this love of the series did not instantly carry over to Metal Slug 7. Regardless, I still enjoy playing the titles, and relished my time with pretty much all the predecessors leading up to this effort. ![]() I die a lot, retry a lot, and use up my continues in quick succession. I am not particularly good at the Metal Slug games. I may as well admit this before I go any further.
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